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mmo of the future

Tuesday, the 28th of April, 2009 at 6:29am
i wake up in a hospital and ten years has passed...

the main mechanic of this game is politics between player nations. npc nations are for pve exp grinding. the apocalypse has come and gone; everyone but a select few have died and been reborn. nightly their souls detach and do every sort of violence to each other and any souless foolish enough to be on the streets. during the day the souled sit around and smoke pot and have sex and plan their strategies for the game that night.

there are two avatars of god that patrol the sky; during the day The Christ reminds everyone that they are forgiven for their sins, during the night The Game Master regulates and referees the game.

the game is played by the souled only- the souless are merely pawns in the game and can be eliminated at the will of the souled- however the souless do the menial labour, the bureaucracy, they are the main resource the souled trade among themselves like currency. the souled align themselves with nations; usually by geography although spies are common. the penalty for spies is their bodies are left outside at night and they must leave the country when they respawn to join their mother nation.

the aliens are kept at bay by the threat of extermination at the hands of the anti-christ, an over-powered brainless who will replace God and end the game should he be discovered and killed in vengeance for bringing about the apocalypse. the brainless are souled whose brains are not kept in their heads. they are kept in asylums for the good of the world and their protection against the souled.

victories are often followed by yells of "KERPLAH!" in shout chat, a form of supersonic communication employed by the souled to communicate over vast distances without technology.

souless, real estate, information, and technology are resources which the souled fight over, barter with and lose/gain through battle.
thermonuclear exchanges are common after which the playfields are reset by The Game Master. nuclear exchanges are not allowed in autonomous zones, which have not met the rapture and final judgment.

the game ends when the universe is destroyed, either by killing the anti-christ or by means of ultimate weapon technology -or- by convincing the aliens to invade our universe.

procreation still exists but usually produces only fully grown souless. occasionally new souled are spawned. birth no longer exists; instead people are spawned at a maturity of about 17 years old.
  • This post was last edited on the 28th of April, 2009 at 6:29am
    and has 1 comment, the last was posted by ahdkaw on Wed 29 Apr 2009 at 4:13am

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Comments

ahdkaw on Wed 29 Apr 2009 at 4:13am #
Excellent post, Horab!

Even managed to break my RSS feed with that, lol!

Don't worry, I fixed the feed. :)

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